Optimizing Fitness Function for the Game of Go-Moku
نویسندگان
چکیده
Game playing has been the area of research in Artificial intelligence. Particularly, board game playing programs are often described as being a combination of search and knowledge. Board Games, due to its very nature, provide dynamic environments that make them ideal area of computational intelligence theories, architectures, and algorithms. In board games, it has always been the challenging task to build a quality evaluation function. The goodness or badness of the evaluation function is determined by its accuracy, relevance, cost and outcome. All of these parameters must be addressed and the weighed results are added to an evaluation
منابع مشابه
Solving Renju
Renju is a very old two-player board game with subtle tactics and strategies. It comes from Japan and is a professional variant of Go-Moku. In many countries, such as China, Estonia, Japan, Latvia, Russia, and Sweden, Renju is played on a high level of performance. Compared to Renju, the game of Go-Moku, mainly played in China and Japan, has rather simple rules. Go-Moku was solved by Allis in 1...
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تاریخ انتشار 2011